I've tried several versions of this file and the Booleans aren't working when I open the file in v7. Anybody have any idea why? I would save the v7, but I don't have the license yet.
Thanks,
V7 has a new Boolean system that's doesn't make triangulated meshes, so it's no wonder
V6 meshes with non destructive booleans would no longer work as expected.
edit: I am a little confused by you saying it doesn't make triangulated meshes? I tested extruded text, boolean subtracted from a rectangular cube and then collapsed that. The copy definitely has triangles in it.
V6 Booleans triangulate the whole mesh.
Importing SVG's is giving me blank folders that get deleted on 'ungroup'.
They were created in Inkscape and saved as plain and inkscape flavours.
I can't see anything after an import, even with some zooming around. This was tested on the B16.
I attach the examples.
Hope it's simple!
Regards
Andy
Importing SVG's is giving me blank folders that get deleted on 'ungroup'.
They were created in Inkscape and saved as plain and inkscape flavours.
I can't see anything after an import, even with some zooming around. This was tested on the B16.
I attach the examples.
Hope it's simple!
Regards
Andy
PDF's can be more forgiving on import, but they will also combine all your splines into one object.
That's true, I would definitely choose Illustrator if I had the option.
If there aren't to many splines it's not a problem to separate, but a pain if there are many.
I have AI available and confirm it works.
Mostly I did it as a quick test of the improved SVG import scheme.
Once again thankies ...
Andy
:smile: How do you use Layers in V7?
Thanks
My Best
Jeanny
Through the Layers tab - controls visibility in viewport and for rendering.