Cheetah Slowing Down - Mouse Pointer Disappearing Often
Last week, for no reason Cheetah 3D became unresponsive for a few seconds at a time. Each time I tried to, e.g., move or scale a polygon or polygon object my mouse pointer would disappear and I'd have to wait three to five seconds for Cheetah to catch up.
At first I thought it might be the file, but it wasn't that complicated. I updated Cheetah to the latest version and things improved, but Cheetah still felt a bit sluggish. Today I'm starting a new model, and it's slowing down again. Even working with a simple polygon box object with nine polygons per side is getting difficult to work with. It's not like it's taxing my CPU, although for working on a simple box or moving its polygons, should it be using around 30% of the CPU?
And even at 30% CPU, should the mouse pointer be disappearing while it thinks about where to move a polygon?
I have no idea what could be slowing Cheetah down. I have restarted it, restarted the Late 2012 iMac 27 inch (It has 24 GB of memory and an 2.9 GHz Intel Core i5), and none of this makes any difference. I've closed other apps, there is tons of memory to spare.
I'm having to turn my job timer off, because I can't charge my client for the slowdown. Each time I release the mouse, the mousing pointer can disappear for three to five seconds. In fact it disappears before I release the mouse button.
Does anyone have any ideas for why Cheetah might be so laggy, and what I can try to get it running at full speed?
Last week, for no reason Cheetah 3D became unresponsive for a few seconds at a time. Each time I tried to, e.g., move or scale a polygon or polygon object my mouse pointer would disappear and I'd have to wait three to five seconds for Cheetah to catch up.
At first I thought it might be the file, but it wasn't that complicated. I updated Cheetah to the latest version and things improved, but Cheetah still felt a bit sluggish. Today I'm starting a new model, and it's slowing down again. Even working with a simple polygon box object with nine polygons per side is getting difficult to work with. It's not like it's taxing my CPU, although for working on a simple box or moving its polygons, should it be using around 30% of the CPU?
And even at 30% CPU, should the mouse pointer be disappearing while it thinks about where to move a polygon?
I have no idea what could be slowing Cheetah down. I have restarted it, restarted the Late 2012 iMac 27 inch (It has 24 GB of memory and an 2.9 GHz Intel Core i5), and none of this makes any difference. I've closed other apps, there is tons of memory to spare.
I'm having to turn my job timer off, because I can't charge my client for the slowdown. Each time I release the mouse, the mousing pointer can disappear for three to five seconds. In fact it disappears before I release the mouse button.
Does anyone have any ideas for why Cheetah might be so laggy, and what I can try to get it running at full speed?