Split and export to 3ds
I need to export a big piece to a 3ds file. The problem is caused by the size of the piece : about 150000 triangles and pieces can't have more than about 65000 triangles, in a 3ds file. I tried a boolean operation, but it gives some bad results. I also selected some parts of the piece, and used the "split" operation, to make three smaller pieces and to export to 3ds. However, the split operation gives a visible line on all the pieces, like what is shown on the sphere below. Is there a way to remove that line (the splited sphere should be smooth, like the original sphere) ?
I need to export a big piece to a 3ds file. The problem is caused by the size of the piece : about 150000 triangles and pieces can't have more than about 65000 triangles, in a 3ds file. I tried a boolean operation, but it gives some bad results. I also selected some parts of the piece, and used the "split" operation, to make three smaller pieces and to export to 3ds. However, the split operation gives a visible line on all the pieces, like what is shown on the sphere below. Is there a way to remove that line (the splited sphere should be smooth, like the original sphere) ?