pegot
0
kill switch for animation
My wish is for a way to instantly kill an animation or physics calculation when it bogs down memory.
I am constantly having this issue where pressing the play button after starting an animation in the timeline fails to stop that animation. I often have to force quit Cheetah.
Would be nice to have a more responsive stop button that instantly frees memory, or does whatever it must to quickly kill the necessary processes to stop an animation from endlessly lopping.
My wish is for a way to instantly kill an animation or physics calculation when it bogs down memory.
I am constantly having this issue where pressing the play button after starting an animation in the timeline fails to stop that animation. I often have to force quit Cheetah.
Would be nice to have a more responsive stop button that instantly frees memory, or does whatever it must to quickly kill the necessary processes to stop an animation from endlessly lopping.