Make better use of the Status bar
I've hardly noticed it doing anything. One thing I'd love to see is tooltips replaced with the text appearing in the status bar (very useful when trying to remember what the keyframe toggles do).
Many 3D programs tell you how to use the current tool in the status bar -- love that. (It had me up and running in Form*Z -- a ridiculously powerful and not terribly intuitive program -- in less than an hour.)
It would be great if status gave you numerical feedback on operations. E.g. when you rotate or translate an object, exactly what you're doing is in the status bar.
Finally, it would be even better if you could use the "tab" key (or whatever) to convert a mouse operation into a numerical operation, entering parameters into the status bar (like Form*Z and Max, if I recall correctly). So you rotate an object about 310 degrees, but not exactly, and then hit tab and type 310, enter and bang, you're done.
I've hardly noticed it doing anything. One thing I'd love to see is tooltips replaced with the text appearing in the status bar (very useful when trying to remember what the keyframe toggles do).
Many 3D programs tell you how to use the current tool in the status bar -- love that. (It had me up and running in Form*Z -- a ridiculously powerful and not terribly intuitive program -- in less than an hour.)
It would be great if status gave you numerical feedback on operations. E.g. when you rotate or translate an object, exactly what you're doing is in the status bar.
Finally, it would be even better if you could use the "tab" key (or whatever) to convert a mouse operation into a numerical operation, entering parameters into the status bar (like Form*Z and Max, if I recall correctly). So you rotate an object about 310 degrees, but not exactly, and then hit tab and type 310, enter and bang, you're done.