Uniform scale

Uniform scale

Is there an easy way to perform a uniform scale operation?

This would be an operation in which the X, Y, and Z axis are all scaled by exactly the same amount as opposed to any kind of stretching or compression.

Thank you.
 
Hold down shift+alt while in scale mode - then click&drag anywhere in the 3d-view:

Cheers
Frank
 

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I have always just clicked and dragged on the center gismo ball. Holding shift to lock one direction.
 

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