Can chain instances be modified?
Hi everybody. I'm new to Cheetah 3D and I'm really impressed about the simplicity it has to accomplish very complex tasks. I used several other 3D programs, like 3DStudio, Cinema 4D, etc. but this software is really amazing. You can get things done very quickly. I'm still learning some of the features and exploring modifiers. I've being using chain modifier, very powerful but I've read in the Help documentation that you should be able to modify any instance of chain individually, however I didn't find a way to do that. When I use rotate, scale, etc., it works on the whole chain. If by the contrary, I modify the main object (say, a torus), it changes all the instances together. I could not reproduce the sample chain with links on the Help because I don't know how to rotate the link instances separately. Is there a way to do that? Thanks.
Hi everybody. I'm new to Cheetah 3D and I'm really impressed about the simplicity it has to accomplish very complex tasks. I used several other 3D programs, like 3DStudio, Cinema 4D, etc. but this software is really amazing. You can get things done very quickly. I'm still learning some of the features and exploring modifiers. I've being using chain modifier, very powerful but I've read in the Help documentation that you should be able to modify any instance of chain individually, however I didn't find a way to do that. When I use rotate, scale, etc., it works on the whole chain. If by the contrary, I modify the main object (say, a torus), it changes all the instances together. I could not reproduce the sample chain with links on the Help because I don't know how to rotate the link instances separately. Is there a way to do that? Thanks.