Textre/Material Question
I downloaded a texture that has the following maps associated with it: AO, Color, Displacement, Gloss, Normal, Reflection.
Some are obvious, but where do I plug these into on my material in the node editor? Some of the names are not the same between programs and I want to make sure they go in the correct spots.
My assumptions: Diffuse = color. Displacement = Displacement modifier (no node plug on material). Reflection = Reflection. Normal = Bumpmap with Bumpmap set to Normal (??).
Thanks.
Bob
I downloaded a texture that has the following maps associated with it: AO, Color, Displacement, Gloss, Normal, Reflection.
Some are obvious, but where do I plug these into on my material in the node editor? Some of the names are not the same between programs and I want to make sure they go in the correct spots.
My assumptions: Diffuse = color. Displacement = Displacement modifier (no node plug on material). Reflection = Reflection. Normal = Bumpmap with Bumpmap set to Normal (??).
Thanks.
Bob