Anyone fancy a pint?
Hi guys, just wondering if anybody has a good tip for this one? At the moment this is a solid object with reflective material, no glass. Okay, that can be changed of course, I'll make a real glass and fill it with stout. My problem is, I have to animate the stout going down as if it were drunk (glass standing still). If it was a straight glass I would have no problem. But since it's a Guinness type glass (and a little cartoony) it has a bulge. I can't figure out how to bring the stout down to the bottom of the glass? Even using a Morph I think would be impossible. Firstly you can't see through the glass on the screen, and secondly how will the polygons slide around that bulge? Any suggestions would be much appreciated. I honestly can't see an easy way around this.
Thanks
Terry
Hi guys, just wondering if anybody has a good tip for this one? At the moment this is a solid object with reflective material, no glass. Okay, that can be changed of course, I'll make a real glass and fill it with stout. My problem is, I have to animate the stout going down as if it were drunk (glass standing still). If it was a straight glass I would have no problem. But since it's a Guinness type glass (and a little cartoony) it has a bulge. I can't figure out how to bring the stout down to the bottom of the glass? Even using a Morph I think would be impossible. Firstly you can't see through the glass on the screen, and secondly how will the polygons slide around that bulge? Any suggestions would be much appreciated. I honestly can't see an easy way around this.
Thanks
Terry