Helmut
0
Lofty Question
* Question to the Good Doctor, Martin W:
* Is there a possibility - in future - to expand the functionality of the new loft tool to add a rail? This rail would be a another spline (Bezier S / C / linear / NURBS, as in the path creator) which controls the axial position of intermediate transversal splines used for interpolating the shell of the resultant loft.
* Reason:
* For a future project (2018 - this should be the cardinal number eight, but the forum editor thinks it is an emoji :frown: ) I will require numerous spline based biomorph meshes, each requiring a fair level of animation of both the cross-sections (= a set of splines) and the axis (= another single spline).
* I am aware of Master Hirotos´s script to flow meshes onto a spline, BTW. It seems to work faultlessly with C3D V7.
* Thank you for any feedback and Servus from Vienna :smile: :smile: :smile:
* Question to the Good Doctor, Martin W:
* Is there a possibility - in future - to expand the functionality of the new loft tool to add a rail? This rail would be a another spline (Bezier S / C / linear / NURBS, as in the path creator) which controls the axial position of intermediate transversal splines used for interpolating the shell of the resultant loft.
* Reason:
* For a future project (2018 - this should be the cardinal number eight, but the forum editor thinks it is an emoji :frown: ) I will require numerous spline based biomorph meshes, each requiring a fair level of animation of both the cross-sections (= a set of splines) and the axis (= another single spline).
* I am aware of Master Hirotos´s script to flow meshes onto a spline, BTW. It seems to work faultlessly with C3D V7.
* Thank you for any feedback and Servus from Vienna :smile: :smile: :smile:
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