Copying Animation to Duplicate Skeleton

Copying Animation to Duplicate Skeleton

Hi, I have a joint hierarchy with keyframes making a run cycle. I made a copy of the joint hierarchy, changed it to a t pose and made it the skeleton of a mesh. What 's the best way to now apply the run cycle animation to the skeleton of the mesh? Thanks!
 
Hi,
if both skeletons have a identical hierarchy you can copy and paste keys from one skeleton to the other. Just make sure that you have turned on "Key Hierarchy" so that all keys, also those of the child objects, will be copied.

Bye
Martin
 

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