Copying Animation to Duplicate Skeleton
Hi, I have a joint hierarchy with keyframes making a run cycle. I made a copy of the joint hierarchy, changed it to a t pose and made it the skeleton of a mesh. What 's the best way to now apply the run cycle animation to the skeleton of the mesh? Thanks!
Hi, I have a joint hierarchy with keyframes making a run cycle. I made a copy of the joint hierarchy, changed it to a t pose and made it the skeleton of a mesh. What 's the best way to now apply the run cycle animation to the skeleton of the mesh? Thanks!