ambient occlusion within closed box [solved]
i have a room created from a box primitiv. flipped normals of box, added materials and textures, uv unwrap and one ambient light to scene.
added radiosity to camera.
i wanted to have ambient occlusion darken the corners of the room in addition to where objects are, but it does not work inside the room.
it works fine outside or if i remove the top face of the room.
can i get ambient occlusion within a flipped box somehow or do i need to fake it with a lot of lights?
any suggestion how to get ambient occlusion working with a room like this?
thx.
i have a room created from a box primitiv. flipped normals of box, added materials and textures, uv unwrap and one ambient light to scene.
added radiosity to camera.
i wanted to have ambient occlusion darken the corners of the room in addition to where objects are, but it does not work inside the room.
it works fine outside or if i remove the top face of the room.
can i get ambient occlusion within a flipped box somehow or do i need to fake it with a lot of lights?
any suggestion how to get ambient occlusion working with a room like this?
thx.
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