Decorated pig

Looks delicious!! The catch for me is that the download has the material and includes 2 nodes that refer to an image (chocolate_ texture.png) that is not included - that image is connected to the roughness and the bumpmap.
However, I did some testing with various images I have in my texture library and I found that adding different HDRI lights and sampling the texture settings produced delicious, satiny-looking variations.
== Cheetah Render ; entrance hall HDRI ; black_and_white_fabric_01_height.png
== NOTE: the chocolate is created using an IsoSurface creator, thus the material properties render a bit differently than normal objects.
== the texture I used as the image node is black_and_white_fabric_01_height.png from the 50 PBR textures, royalty free
in the post by joel ruiz c https://www.cheetah3d.com/forum/index.php?threads/13462/post-117720

image.png

chocolateUmbrellaGold.jpg
textureDMapGray3.jpg
 
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Looks delicious!! The catch for me is that the download has the material and includes 2 nodes that refer to an image (chocolate_ texture.png) that is not included - that image is connected to the roughness and the bumpmap.
@jimAult, looks good!
I've now attached the missing texture file in my post above. It's a simple 'cloud' texture created in Photoshop. As you figured out, the texture is just to break up the surface. Of course, melted chocolate will be smooth.
 

MonkeyT

Active member
Animated Midas Pig.

A single Material that uses a time-driven mask.

MidasPig_2.jpg

The animated texture is currently built to run over a length of 5 seconds.
MidasPig_0.jpg MidasPig_1.jpg MidasPig_2.jpg MidasPig_3.jpg MidasPig_4.jpg

(I tried to upload both an animated gif and a mov file, but couldn't get the forum to take them. YouTube link )

MidasPicMat.jpg

This Material uses the Fractal Texture. I have created two other videos using the Turbulence Texture, and the Voronoi Texture.
 

Attachments

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Animated Midas Pig.

A single Material that uses a time-driven mask.

View attachment 36380
The animated texture is currently built to run over a length of 5 seconds.
View attachment 36381 View attachment 36382 View attachment 36380 View attachment 36383 View attachment 36384

(I tried to upload both an animated gif and a mov file, but couldn't get the forum to take them. YouTube link )

View attachment 36386

This Material uses the Fractal Texture. I have created two other videos using the Turbulence Texture, and the Voronoi Texture.

Thank you for posting the shader tree . Its fun to learn from it ! ^^
 
Thanks. For the past few weeks, I've been making a deep dive into explaining how I work with Materials in this thread. I haven't gotten to animation yet, but my next topic is about how to use certain nodes for live feedback while you're working in the Material Editor.
 
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