U-N question 2

U-N question 2

Is there an easy way to round or bevel the edges of a cube or similar surface? I tried to us the subdivision modifier and it worked fine but with 64 objects it slows processing down to the point I can't continue.

Dan
 
Thanks, Martin, this is just what I needed. Sorry I missed it, must have been the word "bezel" in the subject line. But glad to see this operation will be included as a feature in some future Cheetah incarnation.

BTW, I've been using the clone tool to create a cube array and it works beautifully.

Dan
 
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