ToddWR
0
experimental - particles
I need some feedback on this script. Actually there are two scripts, one polygon script, one tag script. Put the particle engine.js script into the polygonobj folder. Put the particle.js into the tag folder. start cheetah
to demo:
the points that will move are the ones surrounded by other selected points.
the tag can also be applied to joints
I need some feedback on this script. Actually there are two scripts, one polygon script, one tag script. Put the particle engine.js script into the polygonobj folder. Put the particle.js into the tag folder. start cheetah
to demo:
Code:
1. create a plane.
2. set the sections width and depth to 5.
3. make the plane editable.
4. select all but a row of squares.
5. add particle.js tag to the object.
6. add particle engine.js to the project.
7. click the scan button in the particle engine.
8. uncheck reset at time zero.
9. set a key at time zero for time zero.
10. go to the end of the time line.
11. set a key at the end for time 700. (any number will work)
12. select the plane object in object mode.
13. press play... and move the plane object around
the points that will move are the ones surrounded by other selected points.
the tag can also be applied to joints