TimD
0
Texture Tiling (again)
I'm trying to add a fractal map (mixed down to about 0.2) to some of my surfaces to give them a bit of colour variation, and a reflection map to my glass -- but I keep getting what appears to be high-frequency tiling.
I've tried adding a UV tag, setting adapt texture and altering the scaling factor, but nothing seems to work: I still get the repeating tiling in my images. Frank's method in the other thread didn't seem to make any difference.
Also, I've got these totally black areas on some of my surfaces, now.
Any suggestions?
Damn! Can't attach images at the moment...will try later.
I'm trying to add a fractal map (mixed down to about 0.2) to some of my surfaces to give them a bit of colour variation, and a reflection map to my glass -- but I keep getting what appears to be high-frequency tiling.
I've tried adding a UV tag, setting adapt texture and altering the scaling factor, but nothing seems to work: I still get the repeating tiling in my images. Frank's method in the other thread didn't seem to make any difference.
Also, I've got these totally black areas on some of my surfaces, now.
Any suggestions?
Damn! Can't attach images at the moment...will try later.