brecht
0
baking and UV maps
*sigh* I feel like a total idiot: I can't seem to figure out what to do in order to simply:
- make a cube (ok I can do this)
- add the wood texture (no problems here)
- create UV map
- bake the texture and save it
- apply the saved texture
I can do this in XSI but just can't seem to figure out how to do it in cheetah... I looked at the manual entries on UV, and some tutorials, but they all seem to be missing some essential steps before, in between or after.
*sigh* I feel like a total idiot: I can't seem to figure out what to do in order to simply:
- make a cube (ok I can do this)
- add the wood texture (no problems here)
- create UV map
- bake the texture and save it
- apply the saved texture
I can do this in XSI but just can't seem to figure out how to do it in cheetah... I looked at the manual entries on UV, and some tutorials, but they all seem to be missing some essential steps before, in between or after.