peer
0
Transparency problem
I have a problem with glass and using specular scatterings. I made a building to show the problem. I wanted the light to pass through the glass so that the interior would also be seen. Without the scatterings it's dark. So I turned on the scatterings to see what would happen. This is the result. The glass plane is just a simple plane object. The glass material simple as well. reflectivity and transparency (fresnel on). Martin in your 2.x or 3.0 could you please fix these problems. I would be great to (finally) make a nice interior where light and hdri actually would PASS through the glass in a good way. But I think that is already on your To-do list. I can't wait though
Regards,
Peter
ps. the dark spots also appear on the wall material (with little reflectivity (.3)).
I have a problem with glass and using specular scatterings. I made a building to show the problem. I wanted the light to pass through the glass so that the interior would also be seen. Without the scatterings it's dark. So I turned on the scatterings to see what would happen. This is the result. The glass plane is just a simple plane object. The glass material simple as well. reflectivity and transparency (fresnel on). Martin in your 2.x or 3.0 could you please fix these problems. I would be great to (finally) make a nice interior where light and hdri actually would PASS through the glass in a good way. But I think that is already on your To-do list. I can't wait though
Regards,
Peter
ps. the dark spots also appear on the wall material (with little reflectivity (.3)).