Setting Constant Velocity on a Path
Hi folks,
I’m a graduate student at the University of Delaware and I am working on a research project that requires a particular animation capability. Presently we use Strata 3D and find that we cannot get it to do what we need with high precision.
What we want to be able to do is animate an object along a path and to have the object follow that path at a constant velocity.
With Strata, we use a bezier path and the program forces frame markers between event markers (control points) such that they are unevenly spaced all along the path. And it gets all messed up if the patch is tweaked. So the object appears to speed up and slow down all along the path and that is unacceptable.
Does Cheetah allow one to set the velocity, say at 5 cm/s, and then have it be constant along the path so that motion is smooth and not jerky?
Any help you can provide would be greatly appreciated.
Thanks,
Wilkey
Hi folks,
I’m a graduate student at the University of Delaware and I am working on a research project that requires a particular animation capability. Presently we use Strata 3D and find that we cannot get it to do what we need with high precision.
What we want to be able to do is animate an object along a path and to have the object follow that path at a constant velocity.
With Strata, we use a bezier path and the program forces frame markers between event markers (control points) such that they are unevenly spaced all along the path. And it gets all messed up if the patch is tweaked. So the object appears to speed up and slow down all along the path and that is unacceptable.
Does Cheetah allow one to set the velocity, say at 5 cm/s, and then have it be constant along the path so that motion is smooth and not jerky?
Any help you can provide would be greatly appreciated.
Thanks,
Wilkey