Object Array.js

tg_jp

Active member
#1
Object Array.js

this is a Polygon script. actually it doesn't make any polygons, but it makes target property ( must be folder object contains any object that has 'position' property) aligned by certain types ( line, grid, ring, and spline ). it works as like Array or Ring Modifier for lights or cameras.

I tested with v.4.3.1, but I think it also works for 3.6.x.

[updated] spline option added. use target property (must be folder object) instead of child objects.

download -> http://www.tres-graficos.jp/blog/files/article.php?id=33



tg_jp, Hiroto
 

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#4
Thank you, I need to make some lights with this. I couldn't use the Array modifier or Particle Array objects which I think doesn't make sense, but luckily there is another great script from you!

:icon_thumbup: :icon_thumbup:
 
#5
Hi everyone,

I tried downloading this in the last few days, but cannot get it to download properly. I've tried Camino and Firefox.

Can anyone lese confirm if this works properly.

Thanks.
 
#7
Alessandro,

thanks for your reply.

You are correct. Safari works perfectly. I have sent an email to Hiroto because Camino and Firefox do not download this correctly.

Thanks again.
 

frank beckmann

Well-known member
#9
Sorry to say - but it still works as it is. ;)
And there´s still particle-spline which may do also for what you want.
ObjectArrayParticleSpline.jpeg

Cheers
Frank
 
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tg_jp

Active member
#11
hi, thank you for trying my script.

It works as expected on my mac. so, Please check installed folder for that script again ( it's polygon script, so ~/Library/Application Support/Cheetah3D/Scripts/Polygonobj is a right folder).

anyway, your problem was solved with another script, wasn't it?

regards.

tg_jp, Hiroto.
 
#12
Yes, I solved the challenge with another script.

But thank you anyway - very much. Your contributions and help are very valuable, and very appreciated.

Thank you :)
 
#13
This script still seems to work! C3D v7.x
But I've had a couple of issues - crashing, and seemingly disabling lights in the scene?????? I don't know - I'm trying to figure out if its user error.

I'm curious if I want hundreds (1000s?) of lights wrapping in a spiral, am I needing a group with hundreds/thousands of lights in it? Is there a better way?

Thanks,
--Shift Studio.
 
#14
confirmed..!??!?
Adding this script using a folder full of strong lights as target and a spline to position them, turns off a distant light also in the scene.
Weird.

I've also tried using emissive objects, and it seems to distribute them... in fact a regular old particle spline will do that. BUT having issues getting the emissive objects to be as strong as I want.

-- shift studio.
 

frank beckmann

Well-known member
#15
There´s a "Copy Objects Along To.js" (on Hiroto´s site) which seem perfectly fine for this. It´s a bit outdated and has some trouble with the new lights of v7 - but you can select all 1000 lights and adjust them in one go:
1000lights.png

Cheers
Frank
 
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#16
There´s a "Copy Objects Along To.js" (on Hiroto´s site) which seem perfectly fine for this. It´s a bit outdated and has some trouble with the new lights of v7 - but you can select all 1000 lights and adjust them in one go:

Cheers
Frank
Thanks Frank! I will definitely check it out.
Btw, I'm now experimenting further with my particle spline and emissive objects - I had to crank the intensity up extremely high (Its set at 1,000,000 right now, but I think it stopped making any difference around .... maybe 200,000)

Will probably be back for more, but thanks so far.
--Shift Studio.
 
#17
... particle spline and emissive objects - I had to crank the intensity up extremely high (Its set at 1,000,000 right now, but I think it stopped making any difference around .... maybe 200,000)
-Shift Studio.
ugh - I had 'clamp sample' on my render setting turned down to 1 (from 10)

This caused the problem noted above.
--shift studio.
 
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