I teach drawing and modeling technique to architecture students. I have to use a slew of different programs to teach everything I need to show the students. These add up to a lot of license expenses for the university and students. Cheetah would be a great design tool for architecture students and professionals alike, but it has two flaws that make it sadly useless for architects:
1) There is no simple, effective object snapping.
2) There are no customizable units.
Animators can get away with sketching things out and make them look like they are real. That doesn't work for architects. Architects have to work with specific measurements in different units, metric and imperial - so units are 100% essential. Architects also have to work with a degree of precision, unlike animators - two touching points have to be actually touching, not just look like they are touching.
Sketchup does these things (and a couple of other neat features like a section plane tool and good multi-format import export). That is why I teach Sketchup over Cheetah, even though Cheetah is a better tool in almost every way. Cheetah just can't be used by architects without these features as anything other than an auxiliary tool.
If these points were addressed I can bet that, at $125 a seat (less for bulk orders and academic?) Cheetah would sell many units to architects. I would recommend it to my university, no doubt.
The advantages it has is that it does what a whole load of other programs do, without the bloated features of tools like Maya. The learning curve is relatively short but the program is very powerful as a creative tool.
It's a shame it is so easy to create sweeping undulating roofs and facades in Cheetah, but so hard to draw two bricks touching each other. Looking forward to the architect friendly version - then expect a landslide of adopters.
I teach drawing and modeling technique to architecture students. I have to use a slew of different programs to teach everything I need to show the students. These add up to a lot of license expenses for the university and students. Cheetah would be a great design tool for architecture students and professionals alike, but it has two flaws that make it sadly useless for architects:
1) There is no simple, effective object snapping.
2) There are no customizable units.
Animators can get away with sketching things out and make them look like they are real. That doesn't work for architects. Architects have to work with specific measurements in different units, metric and imperial - so units are 100% essential. Architects also have to work with a degree of precision, unlike animators - two touching points have to be actually touching, not just look like they are touching.
Sketchup does these things (and a couple of other neat features like a section plane tool and good multi-format import export). That is why I teach Sketchup over Cheetah, even though Cheetah is a better tool in almost every way. Cheetah just can't be used by architects without these features as anything other than an auxiliary tool.
If these points were addressed I can bet that, at $125 a seat (less for bulk orders and academic?) Cheetah would sell many units to architects. I would recommend it to my university, no doubt.
The advantages it has is that it does what a whole load of other programs do, without the bloated features of tools like Maya. The learning curve is relatively short but the program is very powerful as a creative tool.
It's a shame it is so easy to create sweeping undulating roofs and facades in Cheetah, but so hard to draw two bricks touching each other. Looking forward to the architect friendly version - then expect a landslide of adopters.
The downside of SketchUP is that it produces the lowest quality mesh topology of any 3D app out there today.