Wellenbrett
Member
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I would love it if Cheetah3D could handle existing Gaussian Splats. Cheetah3D 8 has been converted to Metal. There is an open source project for this very purpose: MetalSplatter by Sean Cier: https://github.com/scier/MetalSplatter. I compiled it yesterday with Xcode, and it works. Unfortunately, the demo app included is extremely rudimentary, but it displays a Gaussian Splat at breathtaking speed. Wouldn't it be a reasonable effort to implement this as a viewer in Cheetah3D 9 (or even 8)? It would also be great to be able to import the Colmap file format (essentially a text file that describes the file structure of the additional resources: ply-3DGS file, images, point cloud, camera positions), as exported by Metashape, for example.
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