Near far in render

Hello everyone,
In a very long render (+100000 sec) I didn't see that the camera passed through a particle object. Is it possible to render using the near far setting of the camera?
Thank you for your answers.
 
Not to my knowledge. Clipping is just for displaying purpose. (In theory: You can try: duplicate the scene by saving under new name - find the spot on the time line and adjust the render bar to that specific keyframes to re-render. Make the particles geometry and delete the geometry when the render turns out black. Exchange the frames with the former ones in the image sequence)
 
Thank's Franck for the answer.
I wanted make the particles geometry and delete the geometry but I did not find how to do it.
 
If there is only a single black frame the easiest solution to replace it is to take the two frames previous and after and blend them 50/50 in an image editor like Photoshop. This will not be visible when playing the animation.
 
Thank's Franck that work.
I didn't know about this tool.
I do "make editable" on particle but it doesn't do the same thing.
I will be able to render my 3 images.
 
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