Burn Transform Fix

If you mistakenly use the Burn Transform command on your object after
rotating either the pivot point, or the polygons around the pivot point,
there are some things that can be done to recover "level".

If the object is simple, just start again. If the object is more complex
and worth saving, then some version of this method should work.

The subject is this "level up" thingy with the word LEVEL as part of the
cylinder and the word UP as a separate object, but merged together.

As far as Cheetah is concerned after using Burn Transform you have
a new object orientation and up and down is in a different direction.

level_up_intro2.gif
 

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  • Level Up jas.zip
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Now the cool part, when we Merge objects we have the choice
of which objects orientation and name we want to keep.

The last object selected should be a darker blue indicating focus on that object.

reset_pivot_point.gif
 
Here´s to another method to align the pivot mode back to "normal" I use all the time:
You might be in the need of a smaller Rotation step size: at the Transform tool.
#21
 
Last edited:
For the last step on post #3, the visual rotation method from the top view can be used.

The best scenario is when the Up letters are not merged but a child of the cylinder.

For this one no Gravity or Booleans are used, the UP object itself will
be the one we inherit the pivot point from when we Merge with it.

Pull the extruded and wrapped Up text out of the cylinder
so it's no longer it's child and then make it editable.

Now do the Merge with the UP text as the focus of the selection.
 
Boolean Add yes, Merge no.

The text object is partially in and partially out of the cylinder object so it messes up when I try it.
 
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