ZooHead
0
In my current project I’m using Cheetah 3D’s Takes system for camera positions, so here are some rules I’ve figured out.
• If an object has at least one Keyframe, the Keyframes can be changed in any take without effecting the other takes.
So one stationary camera with one Keyframe can be placed in a different position/rotation for each Take.
For spline tracked camera action you need to Key the spline and the track Position of the Spline Tracking Tag.
You can even animate Bezier points by Keying Points of the spline.
• If an object has no Keyframes, changing it in any take, will change it in all takes.
• A new Take will inherit the state of all objects at that Time/Frame.
If an object isn’t visible at the Time/Frame that the New Take is made, it won’t be visible in the new take.
• A New Take will not have any Keyframes.
• If an object has at least one Keyframe, the Keyframes can be changed in any take without effecting the other takes.
So one stationary camera with one Keyframe can be placed in a different position/rotation for each Take.
For spline tracked camera action you need to Key the spline and the track Position of the Spline Tracking Tag.
You can even animate Bezier points by Keying Points of the spline.
• If an object has no Keyframes, changing it in any take, will change it in all takes.
• A new Take will inherit the state of all objects at that Time/Frame.
If an object isn’t visible at the Time/Frame that the New Take is made, it won’t be visible in the new take.
• A New Take will not have any Keyframes.