Subdividing a linear Spline?

:unsure: Is there a C3D tool to subdivide a curved spline into n sub-splines by somehow generating n-1 points along the spline?
* Eyeballing did not give a satisfactory result, so I made a detour via particle splines and inserted points at the location of the boxed instances in the orthogonal projection view.
* Of course, this works. However, as the particle spline already provides this function for subdividing a spline by defining the parameter "number of particles" there may be a sneaky tool hidden somewhere where I can´t find it.

* Primarily, I require a funnely shape with an equidistant radial grid (in Mpc / MegaParsecs) for some models on gravitational lensing / space-time distortion resulting from :devilish: dark matter. :sick: Whatever that may be.

:) Thank you or any help!

1633534172428.png
 
I would use the Loft Tool to make a a form and then use the
PolygonToSpline.js script to get the spline you need.

Loft Spline.jpg
 
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