Helmut
0
Is there a C3D tool to subdivide a curved spline into n sub-splines by somehow generating n-1 points along the spline?
* Eyeballing did not give a satisfactory result, so I made a detour via particle splines and inserted points at the location of the boxed instances in the orthogonal projection view.
* Of course, this works. However, as the particle spline already provides this function for subdividing a spline by defining the parameter "number of particles" there may be a sneaky tool hidden somewhere where I can´t find it.
* Primarily, I require a funnely shape with an equidistant radial grid (in Mpc / MegaParsecs) for some models on gravitational lensing / space-time distortion resulting from dark matter. Whatever that may be.
Thank you or any help!
* Eyeballing did not give a satisfactory result, so I made a detour via particle splines and inserted points at the location of the boxed instances in the orthogonal projection view.
* Of course, this works. However, as the particle spline already provides this function for subdividing a spline by defining the parameter "number of particles" there may be a sneaky tool hidden somewhere where I can´t find it.
* Primarily, I require a funnely shape with an equidistant radial grid (in Mpc / MegaParsecs) for some models on gravitational lensing / space-time distortion resulting from dark matter. Whatever that may be.
Thank you or any help!