2d cutout animation in C3D.

Experimenting with 2D animation with a 3D Background in C3D. Slowly making some progress. The little guy is a 2D character created in Clip Studio imported as one image(png). Then applied to a plane blue print. Then I created (traced) an n-gone polygon obj. used the scalpel tool to chop up the parts then used the split tool to separate the bits. This can be done much better with planning the 2d character out. I just used one I had on hand for the experiment. But I'm making head way. everything in the scene is 3d modeled then textured in Clip Studio. except for the 2D little guy.

 

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