How can I remove an assigned material on a poly face so I can correct it with the underneath material .
Scenario : . ——-
I have an object that has a blue material shader on ALL polys .
Now , I’m assisting SOME polys with an orange material . ( override the blue )
Then some of the blue and orange with white, let’s say .
l change my mind and want some back to blue .
How can I clear assigned materials of certain polygons , without deleting the material itself ?
I’m not sure if I’m explaining it right .
Thank you for your time and feedback .
Cheetah is truly an incredible software !
S.
Scenario : . ——-
I have an object that has a blue material shader on ALL polys .
Now , I’m assisting SOME polys with an orange material . ( override the blue )
Then some of the blue and orange with white, let’s say .
l change my mind and want some back to blue .
How can I clear assigned materials of certain polygons , without deleting the material itself ?
I’m not sure if I’m explaining it right .
Thank you for your time and feedback .
Cheetah is truly an incredible software !
S.