Import gITF format

That is all, full support for this format at import. I’d like to export from Nomad Sculpt, with all the information the format supports and import into Cheetah for rendering..

This is what Nomad Sculpt exports with that format.

If you really need to edit and modify a glTF model you can import them into Blender and then export to some other format Cheetah accepts. Depending on the model's level of animation and complexity though, it can sometimes be a bit unwieldy as objects are placed into deep hierarchies so you may need to dig through sever layers while preping for export.