ZooHead
0
We've all seen the simulation, balls rolling down some sort of ramp.
I wondered if I could recycle the balls so it would keep recycling as long
as the Take was running, the simulation equivalent to perpetual motion.
It took me a while but I figured out I could use Gravitation Effectors if I set them as a negative number.
Because the balls are under the influence of the Dynamics gravitation,
the negative number must be greater than that setting in the Dynamics Panel.
Earth gravity is just under 10 so I set the Effectors to -20 which moves them up pretty quick.
I wondered if I could recycle the balls so it would keep recycling as long
as the Take was running, the simulation equivalent to perpetual motion.
It took me a while but I figured out I could use Gravitation Effectors if I set them as a negative number.
Because the balls are under the influence of the Dynamics gravitation,
the negative number must be greater than that setting in the Dynamics Panel.
Earth gravity is just under 10 so I set the Effectors to -20 which moves them up pretty quick.