I'm curious if any of you use SketchUp. I'm especially interested to know if you import SketchUp models in to Cheetah. Here's why.
My interest is in creating scenes, and populating them with animated characters. I'm really enjoying creating scenes in SketchUp, even the free version is beyond awesome. They have a huge 3D Warehouse filled with free models you can just drop in to your own SketchUp scene. No file transfer hassles, such a joy!
Some degree of animation is possible within SketchUp, but it's pretty primitive all in all as SketchUp was never designed to be an animation platform. Correction, animating the camera in SketchUp is very easy and can create some great shots, but animating objects within scenes is pretty limited.
So I've been experimenting with a multi-software workflow which can get animated MakeHuman characters in to SketchUp scenes. Here's a video to illustrate, and thread to explain.
I was interested to see if I could combine SketchUp models and character animation in Cheetah.
I'm starting to get the hang of basic character animation in Cheetah, and that's going to be really fun. I'm so glad I "just said no" to Blender, as Cheetah looks so much easier.
I was able to import one of my SketchUp models in to Cheetah. It does import, but pretty much looks like crap. Didn't surprise me too much, as my experience is that trying to move any 3D model from one system to another very often results in FUBAR. Maybe I can learn to fix this, or maybe this is barking up the wrong tree.
Ideally I'd like to create the scenes and animate the characters all in one software. Not sure how realistic this goal is.
If you'd like to comment on any of the above from the perspective of your Cheetah experience, please do!
My interest is in creating scenes, and populating them with animated characters. I'm really enjoying creating scenes in SketchUp, even the free version is beyond awesome. They have a huge 3D Warehouse filled with free models you can just drop in to your own SketchUp scene. No file transfer hassles, such a joy!
Some degree of animation is possible within SketchUp, but it's pretty primitive all in all as SketchUp was never designed to be an animation platform. Correction, animating the camera in SketchUp is very easy and can create some great shots, but animating objects within scenes is pretty limited.
So I've been experimenting with a multi-software workflow which can get animated MakeHuman characters in to SketchUp scenes. Here's a video to illustrate, and thread to explain.
I was interested to see if I could combine SketchUp models and character animation in Cheetah.
I'm starting to get the hang of basic character animation in Cheetah, and that's going to be really fun. I'm so glad I "just said no" to Blender, as Cheetah looks so much easier.
I was able to import one of my SketchUp models in to Cheetah. It does import, but pretty much looks like crap. Didn't surprise me too much, as my experience is that trying to move any 3D model from one system to another very often results in FUBAR. Maybe I can learn to fix this, or maybe this is barking up the wrong tree.
Ideally I'd like to create the scenes and animate the characters all in one software. Not sure how realistic this goal is.
If you'd like to comment on any of the above from the perspective of your Cheetah experience, please do!