Just having some fun experimenting with splines and sweeps.
All tubes use the same path spline but the profile spline is
re-sized and re-positioned to scale and place the tubes.
Animation is done with the same profile splines.
This is not an easy setup. Normally the profile and path splines are usually in the same plane,
so the animated splines will move 90 degrees from the objects motion.
The Morph Tag is cool, I should use it more. But for this animation it was extra
work as I could have recorded two keyframes rather than two morph positions.
I wondered if animating the target object with Spline Tracking would animate the offset,
and it does, even if you don't keyframe the position in the spline tracking tag.
These are the same except the bottom one has no keyframes in the spline tracking tag.
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