Hi all
For a scientific illustration I need to create something that sounds simple enough to make, only I cannot do it and don‘t have the time to learn cheetah3d right now, although it is high on my list of things i’d like to do (whenever I grow up or have enough free time; two equally unlikely propositions it seems).
I am attaching a quick sketch that hopefully illustrates what I am trying to achieve. The hilltops are actually covered by water, only some reach the surface, the seamounts protrude from the seafloor to a different degree (i.e. top at different water depths, only some reach the surface), have different sizes, some are connected by water currents, others are not.
Could someone show me how to do this in Cheetah3d? Getting the idea across is more important than attaining any degree of perfection, I‘d be highly grateful for any advice. I guess by now it is blatantly obvious that I am very new to all of this, so please be gentle.
Thanks
Chris
For a scientific illustration I need to create something that sounds simple enough to make, only I cannot do it and don‘t have the time to learn cheetah3d right now, although it is high on my list of things i’d like to do (whenever I grow up or have enough free time; two equally unlikely propositions it seems).
I am attaching a quick sketch that hopefully illustrates what I am trying to achieve. The hilltops are actually covered by water, only some reach the surface, the seamounts protrude from the seafloor to a different degree (i.e. top at different water depths, only some reach the surface), have different sizes, some are connected by water currents, others are not.
Could someone show me how to do this in Cheetah3d? Getting the idea across is more important than attaining any degree of perfection, I‘d be highly grateful for any advice. I guess by now it is blatantly obvious that I am very new to all of this, so please be gentle.
Thanks
Chris