Hi all,
I'm sorry if this is a dumb question, seems pretty basic to me, but I tried searching and couldn't find any reasonable solution or workaround.
I get some nasty flickering in animation when I use the default Radiosity settings in C3D. Please have a look at an example in the video under the link below.
Animation flickering:
Radiosity settings:
I understand the flicker in "shadow" areas is caused by the Irradiance Cache settings. By trial and error, I figured out that when I change the Error to 0.0 and Rmin to 0.0, the animation looks perfect, but the render time is 10-15 times longer
Is there something else I could do to prevent the flicker without impacting the render times too much?
Thank you
I'm sorry if this is a dumb question, seems pretty basic to me, but I tried searching and couldn't find any reasonable solution or workaround.
I get some nasty flickering in animation when I use the default Radiosity settings in C3D. Please have a look at an example in the video under the link below.
Animation flickering:
Radiosity settings:
I understand the flicker in "shadow" areas is caused by the Irradiance Cache settings. By trial and error, I figured out that when I change the Error to 0.0 and Rmin to 0.0, the animation looks perfect, but the render time is 10-15 times longer
Is there something else I could do to prevent the flicker without impacting the render times too much?
Thank you