Vertex color embedded into mesh

Not sure if this is a bug, or intended behavior. But even after a Vertex tag has been deleted, the object retains the tags previous vertex colors. So if the Vertex tag is removed, the mesh seems to have that information embedded into it and is still visible in the exported glTF file.

You can also reproduce this in the view port:
  • Add Vertex tag to object
  • Paint some vertex color on it with brush tool
  • Delete the Vertex tag
  • Add a new Vertex tag.... the previous deleted tag's vertex color and patterns reappear.
This also occurs even if the Cheetah file is saved and re-opened after the Vertex tag has been deleted.
 
I used the Vertex Tag
Properties

Clear color: The clear color.
Clear: Sets all vertex colors to the color defined in Clear color.
 
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