Beanstalk Chopper

ZooHead

Well-known member
#3

For now I'm concentrating on the blade.

For the handle I want to use mosaic pins which are difficult to get right.

I'll see where it goes from there.

 
#14
Would like to know how you modeled the blade. Looks nice! I do a lot of daggers and stuff in Cheetah but can't seem to get the blades right. Have to model them elsewhere and bring them in.
 

ZooHead

Well-known member
#15
Would like to know how you modeled the blade. Looks nice! I do a lot of daggers and stuff in Cheetah but can't seem to get the blades right. Have to model them elsewhere and bring them in.
Here's both blades, one was started as an extrusion and the other as a plane. The hardest thing for me is getting the lighting angle and output level correct, so the light reflection off of the flat surface doesn't blow out the image.
 

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ZooHead

Well-known member
#16
Here's a gif showing the hdri light being rotated around a quick leaf shaped blade.
For a blade like this I started with splines and then I used a Polyplane.
Let me know if you need more help.

lightrotate.gif
 

Attachments

ZooHead

Well-known member
#20
Zoo Thanks very useful and informative. The part where you changed it to polys by use of the cover tool was enlightening.
Thanks unc. I'm Glad you found it useful. It's actually the "Make Editable" step that does it. But you must be talking about the annoying fact that trying to delete edges with some meshes, polygons are eliminated. So I found surrounding them with polygons solves this problem.
 
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