Here's both blades, one was started as an extrusion and the other as a plane. The hardest thing for me is getting the lighting angle and output level correct, so the light reflection off of the flat surface doesn't blow out the image.
Thanks unc. I'm Glad you found it useful. It's actually the "Make Editable" step that does it. But you must be talking about the annoying fact that trying to delete edges with some meshes, polygons are eliminated. So I found surrounding them with polygons solves this problem.