I’m about to create a class on Skillshare to show how to build a space themed picture based on this tutorial. I aim to publish this class around the end of January. In addition to the background painted in Pixelmator, and the texture modified and bump map created in Affinity Photo, other teachers may contribute some backgrounds and textures, e.g., a space background painted in water colour, or watery stripes to wrap around a sphere to replicate a gas giant.
When it comes to Skillshare tutorials, I’ll be encouraging students to download Cheetah 3D. However, because trial users can’t save their files, I’ll supply the document so all I have to show them is how to add the background image, moon texture and bump maps, then hit render.
It would be nice if the trial version was fully functional for, e.g., 30 days so that users could save their work while they are learning. This would help in developing classes for Cheetah 3D, and lead to more sales of Cheetah 3D.
Here is the latest image using a seamless texture. My next challenge is correcting the distortion at the poles (see screenshot). Does anyone have any ideas on how to do this? I presume I’d have to do this to the texture and bump map before importing them into Cheetah 3D.
When it comes to Skillshare tutorials, I’ll be encouraging students to download Cheetah 3D. However, because trial users can’t save their files, I’ll supply the document so all I have to show them is how to add the background image, moon texture and bump maps, then hit render.
It would be nice if the trial version was fully functional for, e.g., 30 days so that users could save their work while they are learning. This would help in developing classes for Cheetah 3D, and lead to more sales of Cheetah 3D.
Here is the latest image using a seamless texture. My next challenge is correcting the distortion at the poles (see screenshot). Does anyone have any ideas on how to do this? I presume I’d have to do this to the texture and bump map before importing them into Cheetah 3D.