How do the edges look. I know that Allister really trimmed this down from Kevin's original. Just wondered how the low poly count fared along the edges. Haven't had time to try it myself.
I can not find the original Kevin file... looks like the one I used was the Allister tweaked one...
but the edges are all pretty much squarish anyway so the drop in poly coount should not have overly affected the model... and the curved areas are all somewhat largish flatish areas that could cope with the poly reduction without distortion of the orginal design...
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