Polygon Paste.js

Shift Studio

Well-known member
#41
I believe it isn´t working as your rotation value of the pasting object is reset and no longer corresponding to the choosing axis.
I made a similar object - put it in place - adjusted the rotation value- use the Y-axis and hit apply - bingo.

Cheers
Frank
Thanks Frank.

I guess that is right - I called the 'coord system tool' and did some tweaking of the pivot point in such a way there is a rotation value, and that made it work.

I didn't realise that would be necessary, I was just thinking the direction the transform gadget pointed the axes would be the direction the mesh would be projected ...

I appreciate your help.
--shift studio.
 

frank beckmann

Well-known member
#44
If you reset the coords after adjusting the rotation values you can´t use the objects former direction as projection and just the 3 global axes will work (if the target is in the "line of fire"; see screenshot. Not sure if I can get it more clearly. ;)

Cheers
Frank
 

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Shift Studio

Well-known member
#45
If you reset the coords after adjusting the rotation values you can´t use the objects former direction as projection and just the 3 global axes will work (if the target is in the "line of fire"; see screenshot. Not sure if I can get it more clearly. ;)

Cheers
Frank
Thanks Frank - yup, I'm getting how it works - just didn't get the verbiage.

One gotcha in this particular case, is that the mesh-to-be-pasted came from a mesh split from a more complex mesh that had no rotation. So, in other words, it didn't come from a parametric disc - object shown below - not that it matters now ;)

Anyways thanks for your help, and patience and great screen grabs or gifs to illustrate ideas.

--shift studio.
 

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Shift Studio

Well-known member
#47
Polygon Paste is not working for me again. Before I go crazy, can someone confirm is still works in latest C3D (I'm using C3Dv7.3b4)

Thanks in advance!
--shift studio.

edit: I just tried the exact same sequence as Hiroto shows in his demo. It still works!
That means I'm doing something else wrong! I'm really unsure what though. :(
 
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Shift Studio

Well-known member
#49

I have the same problem with this one, one time I get it and the next I don't. :confused:

you get it to work and then next time with same procedure it fails? or you understand one time and then you forget?

Does it take a really long time sometimes? Maybe I need to wait longer?

Thanks, Shift Studio.
 

ZooHead

Well-known member
#52

I'm trying to follow Hiroto's video and I can't even get that to work.

I could use a step by step, I can't follow the sequence.

What is selected when the script is called?

Then I drag the target to the box and select
the polygon and change to "Y" and hit Apply?

 

ZooHead

Well-known member
#54

In the first part of the video it is set to object,
but yes I did, and I'm not having any luck.

I'm missing something, maybe some brain cells. :rolleyes:

 

Shift Studio

Well-known member
#55
I got it working - I think it was because I was pasting a fairly dense mesh onto a very dense mesh.
I ended up with the spinning beachball.
I trimmed the very dense mesh down to just the parts I needed and then waited awhile - maybe 2 minutes.

@ ZooHead - in Hiroto's video, the mesh that is moving needs to be selected before hitting Apply. The mesh that will be pasted onto is dropped onto the 'Target Polygon' box.

--shift studio.
 
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