Import gITF format

joel ruiz c

Active member
That is all, full support for this format at import. I’d like to export from Nomad Sculpt, with all the information the format supports and import into Cheetah for rendering..

This is what Nomad Sculpt exports with that format.

1F410FC3-A612-4607-B540-9913C3275996.jpeg
 
If you really need to edit and modify a glTF model you can import them into Blender and then export to some other format Cheetah accepts. Depending on the model's level of animation and complexity though, it can sometimes be a bit unwieldy as objects are placed into deep hierarchies so you may need to dig through sever layers while preping for export.
 
I'd like to render in Cheetah with the painted vertices.. no luck with OBJ. That's why I'm asking for gITF support..
 
That is all, full support for this format at import. I’d like to export from Nomad Sculpt, with all the information the format supports and import into Cheetah for rendering..

This is what Nomad Sculpt exports with that format.

View attachment 36590
Agreed! glTF (GL Transmission Format) by the Khronos Group has quickly become one of the most used file formats for moving 3D files seamlessly between applications while retaining a consistent PBR workflow. Cheetah3D has glTF export, but not import. Having the ability to import glTF 3D models would make it much easier to import 3D models from other apps and ensure a smoother experiences when buying 3D models and importing models from sites like CGTrader, Sketchfab, TurboSquid etc. I too wish this could be added to Cheetah3D.
 
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