Displacement Modifier Test from ZBrush
I found good sample file for displacement map from ZBrush forum, try to render those scene with Displacement Modifier.
those file (obj) can be imported with Cheetah3D, only change disp texture tiff file to 8bit auto leveled from 16bit with Photoshop.
Head : Subdiv iteration:5 and Disp offset:0.834
Sword : Subdiv iteration:6 and Disp offset:3.5
quite good results but, now I have no idea to create disp map.8)
tg_jp
I found good sample file for displacement map from ZBrush forum, try to render those scene with Displacement Modifier.
those file (obj) can be imported with Cheetah3D, only change disp texture tiff file to 8bit auto leveled from 16bit with Photoshop.
Head : Subdiv iteration:5 and Disp offset:0.834
Sword : Subdiv iteration:6 and Disp offset:3.5
quite good results but, now I have no idea to create disp map.8)
tg_jp