I'm looking to create and animate an object that has some "jiggle", sort of like a character or object made of Jello.
Does anyone have any pointers as to how I might best accomplish this in Cheetah?
I think a combo of twist&crumble modifiers would be very suitable. Depends on the shape of the object of course. In the linked example it´s just "twisting" back+forth...... and animating with bend modifiers at different points, this should be possible.
How to stop the jelly from wriggling itself off the plate is another question :tongue:
Servus from Vienna
Certainly looks great Rene - I can't seem to get any - "Tool Script" scripts to run other scripts run fine however ...
I have no clue why you´re saying this.Rene — awesome! Now when you have a spare month you can render that animation with caustics ;-)
Great attempt Jeanny :icon_thumbup: Here's my stab at this basically using Frank's suggestion with a little extra tinkering. I used an 8x8x8 cube (no subdivision necessary) & I added a Twist, Bend & Crumple Modifier. For the next part you need Hiroto's wonderful "F-Curve Utility" script:
http://www.cheetah3d.com/forum/showthread.php?t=8339
What this amazing script can do is create a sine wave oscillation between two settings to repeat as many times as you like AND even set them to decrease over time. I set the Twist, Bend & Crumple to have a sine wave oscillation - the trick was to have the number of repeats be different for each modifier - the visual result looks more real with the different rhythms creating some randomness. Check out the images and sample file below. If anyone needs any coaching on how to use the script - just chime in.
Can this (or something similar) work on only part of an object? Say, I had a character and only what the belly to jiggle.
Thanks!
Bob
That's great...creepy, but great!
So, how did you get it to just jiggle the one area without delving into the script. I assume you mean the F-curve linker script?
Bob