Multiple FBX motion captures to move a character?
Hello,
I have the following situation:
- several motion capture files in fbx format
- a single mesh
- I need to get a combined motion sequence to this single mesh from all these different fbx files (jump, run, whatever) and then to export to Unity
It appears that I can load an fbx file, which shows as a skeleton in Cheetah3D, I can then attach this skeleton to the character mesh and I get the charcter to perform this single animation. But how to combine the other motion captures to move the already skinned mesh? If I load multiple fbx:ses multiple skeletons appear for all the different movement clips of the same skeleton, but I don't know how to proceed from there to combine these animations to a single character movement.
Any help appreciated,
- sirmmi
Hello,
I have the following situation:
- several motion capture files in fbx format
- a single mesh
- I need to get a combined motion sequence to this single mesh from all these different fbx files (jump, run, whatever) and then to export to Unity
It appears that I can load an fbx file, which shows as a skeleton in Cheetah3D, I can then attach this skeleton to the character mesh and I get the charcter to perform this single animation. But how to combine the other motion captures to move the already skinned mesh? If I load multiple fbx:ses multiple skeletons appear for all the different movement clips of the same skeleton, but I don't know how to proceed from there to combine these animations to a single character movement.
Any help appreciated,
- sirmmi