adding texture to parts of object
Hi everybody,
I'm new here and starting with 3D. I looked at several programs for a long time, but Cheetah is really my stuff and will be my next big challenge.
As a photographer, I want to create futuristic/surrealistic environments, in which i place photographed people. I master photoshop pretty good, but want to create more photorealistic places and surroundings. Untill now, a did some (matte) paintings... To give you an idea what i want to do with 3d is an exemple of a picture I created completely in photoshop: http://photoshopcooking.files.wordpress.com/2008/05/bloody-mary-wp.jpg
(everything is created in photoshop: airplane, city, walls, floor... except the people and bed).
So, i thought creating rooms, buildings, etc. in sketchup pro (adding no colours and texturing), export as 3ds, import in cheetah, adding textures, tweak in photoshop.
When i import the object in cheetah, there is only 1 big object (on 1 layer) with mixed up polygons .
So, my question (finally :smile:
how can i put several kind of textures, colours, details... to parts of the imported object? What is your advice in workflow to create the effects i want as in the example above?
thx,
Yorky
Hi everybody,
I'm new here and starting with 3D. I looked at several programs for a long time, but Cheetah is really my stuff and will be my next big challenge.
As a photographer, I want to create futuristic/surrealistic environments, in which i place photographed people. I master photoshop pretty good, but want to create more photorealistic places and surroundings. Untill now, a did some (matte) paintings... To give you an idea what i want to do with 3d is an exemple of a picture I created completely in photoshop: http://photoshopcooking.files.wordpress.com/2008/05/bloody-mary-wp.jpg
(everything is created in photoshop: airplane, city, walls, floor... except the people and bed).
So, i thought creating rooms, buildings, etc. in sketchup pro (adding no colours and texturing), export as 3ds, import in cheetah, adding textures, tweak in photoshop.
When i import the object in cheetah, there is only 1 big object (on 1 layer) with mixed up polygons .
So, my question (finally :smile:
how can i put several kind of textures, colours, details... to parts of the imported object? What is your advice in workflow to create the effects i want as in the example above?
thx,
Yorky