Texture Question.

Texture Question.

Does anyone know why my textures I make in Gimp show up backwards on my objs. in this example I have the can mapped to cylinder.( the texture is applied to the selection.) Thank you.:confused:
 
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Hi.
I know this is a bit odd, but one must know the projection has its origin in the inside of the cylinder. A checkbox for flipping the texture map inside Cheetah3d would speed up this thing.


But if you´re going to apply the texture just to a selected area, you don´t need the UV mapper. Just drag the material to the selected polygons.

BTW: WD40= good stuff, if not the best.;)

With kindest regards
Frank
 
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