SketchUP + Cheetah3D - seeking tips/comments
Greetings to all in the Cheetah3D world. I thought to open a topic here to discuss Cheetah3D and, hopefully, the ins and out of using it in combination with Sketchup. I have exchaged a few emails with Martin on this topic but I thought it might be interesting to share some thoughts on this in our new, public forum. So - rather than a question, just some general ideas. Comments and shared experiences from others out there are very welcome.
I sent Martin several feature requests, mostly concerning the import of SU cameras and a physical sky, which are both very useful for architects. Martin mentioned he is working on this, as well as a possible direct import of SU models (!) - this would, of course, be super-star fantastic.
I saw on PushPullBar (I think the post was from Jake) a tip about using the Pig lighting solution and just placing other objects into it, as exported from SketchUP. At first, I was attracted to Cheetah as a renderer - just to use it after the model was finished - but now I am starting to think it could be nice to use in a more open manner, meaning that models flow back and forth between the two programs... sometimes adding bits, sometimes shifting the design, or making a rendering of one type or the other ...
For example, one thing I have started very much to appreciate as well about Cheetah is the way it works with text - this was before a very painful experience, making text in Illustrator - outlining - simplifying - exporting - importing - extruding ... Here, for example, the Cheetah3D method is much more elegant.
Any other comments?
Greetings to all in the Cheetah3D world. I thought to open a topic here to discuss Cheetah3D and, hopefully, the ins and out of using it in combination with Sketchup. I have exchaged a few emails with Martin on this topic but I thought it might be interesting to share some thoughts on this in our new, public forum. So - rather than a question, just some general ideas. Comments and shared experiences from others out there are very welcome.
I sent Martin several feature requests, mostly concerning the import of SU cameras and a physical sky, which are both very useful for architects. Martin mentioned he is working on this, as well as a possible direct import of SU models (!) - this would, of course, be super-star fantastic.
I saw on PushPullBar (I think the post was from Jake) a tip about using the Pig lighting solution and just placing other objects into it, as exported from SketchUP. At first, I was attracted to Cheetah as a renderer - just to use it after the model was finished - but now I am starting to think it could be nice to use in a more open manner, meaning that models flow back and forth between the two programs... sometimes adding bits, sometimes shifting the design, or making a rendering of one type or the other ...
For example, one thing I have started very much to appreciate as well about Cheetah is the way it works with text - this was before a very painful experience, making text in Illustrator - outlining - simplifying - exporting - importing - extruding ... Here, for example, the Cheetah3D method is much more elegant.
Any other comments?