UV Packing? ABF_LSCM_Baked?
I started a new thread so search for Packing would have this thread.
Why does ABF or LSCM do the packing so weirdly?
As compared to Baking coords?
I know it has something to do with angles.
To quote Frank from a different thread from a "Packing search":
http://www.cheetah3d.com/forum/showthread.php?t=8659&highlight=Packing
Any way I am curious about the unpacking differences.
Thanks
I started a new thread so search for Packing would have this thread.
Why does ABF or LSCM do the packing so weirdly?
As compared to Baking coords?
I know it has something to do with angles.
To quote Frank from a different thread from a "Packing search":
http://www.cheetah3d.com/forum/showthread.php?t=8659&highlight=Packing
But I tried different UV unwrap angles in the camera view, but there was no change in the ABF packing. So I don't understand what Frank's quote means.Well - while the LCSM algorithm which does the unwrapping just tries to maintain angles
Any way I am curious about the unpacking differences.
Thanks