Baking Issues
I have a consistent problem when baking, which is that C3D messes up the corners of triangles. It would be nice if C3D solved this problem automatically OR did a better job of automatically generating the UV map (e.g. increasing the threshold angle at which a seam gets generated).
BTW: is there a way to copy UV2 to UV1? I thought there was but I can't find it.
I have a consistent problem when baking, which is that C3D messes up the corners of triangles. It would be nice if C3D solved this problem automatically OR did a better job of automatically generating the UV map (e.g. increasing the threshold angle at which a seam gets generated).
BTW: is there a way to copy UV2 to UV1? I thought there was but I can't find it.