Jello

What is the script attached to? The bone?

You keyframe two points along the timeline, select them and call the script.

Since it's a tool script, it doesn't get attached, but is used to
generate new keyframes with waveform motion between.

 
Oh, OK. I'm getting F-Curve Utility confused with F-Curve Linker.

I'll have to download that and see what I can do with it.

Thanks!

Bob
 
What would be nice, is if you can apply the softbody to a character and then use selections to affect only those areas.

Certainly would be easier.

Bob
 
Great attempt Jeanny :icon_thumbup: Here's my stab at this basically using Frank's suggestion with a little extra tinkering. I used an 8x8x8 cube (no subdivision necessary) & I added a Twist, Bend & Crumple Modifier. For the next part you need Hiroto's wonderful "F-Curve Utility" script:

http://www.cheetah3d.com/forum/showthread.php?t=8339

What this amazing script can do is create a sine wave oscillation between two settings to repeat as many times as you like AND even set them to decrease over time. I set the Twist, Bend & Crumple to have a sine wave oscillation - the trick was to have the number of repeats be different for each modifier - the visual result looks more real with the different rhythms creating some randomness. Check out the images and sample file below. If anyone needs any coaching on how to use the script - just chime in.


AWESOME 'RENE'...!!!
Very cool effect!
 
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