Version 4.6.1. Hmm, what else.. HDRI render w/Radiosity, 1920x1080 sized.. yeah, that's about it. I'm hoping I can fix it. It doesn't seem to be a problem with the specular (my spec is black anyway), and both reflective and nonreflective textures are doing it. Hmm.
Hey,
That isn't what's happening to me. I've got frames 1, 11, and various random subsequent frames showing a portion of the image as white (aliased, for some reason). The patches follow the contours of objects in the scene, but don't always happen to the same object. Uh, I'd show you, but I need to get an OK from my employers.. none of whom are here today. Thank you though. When they get back I should be able to. Sorry...